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Roadblocks video games2/14/2024 ![]() ![]() Lowood is also a leading game historian and writer on software preservation, authoring numerous articles and papers that were recently republished in a book.Īs Lowood explains in this Q&A, some of the biggest hurdles he and his colleagues encounter are more legal in nature than technical: questions about copyright, licensing, and ownership rights are often roadblocks to preserving or providing access to games in the Stanford Libraries’ collections. Since the early 2000s, Henry Lowood has led or had an important role in numerous initiatives devoted to the preservation and documentation of virtual worlds, digital games, and interactive simulations. Hohbach Curator for History of Science & Technology Collections and the curator for Film & Media Collections in the Stanford University Libraries. A key person in Stanford’s efforts on this front is Henry Lowood, the Harold C. The study cites efforts – including those made at Stanford – to archive video games in their collections, as well some of the obstacles in preservation work. ![]() The survey, based on data gathered by the Video Game History Foundation in partnership with the Software Preservation Network, found that a majority of video games are no longer commercially available, and warns that unless changes are made to preserve these works in libraries and archives, they will be lost from the historical and cultural record. A recent study has warned it’s almost game over for classic video games. ![]()
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